In square H8, the height of the hill has been reduced so that the lowermost team can take up anti-tank positions faster and more efficiently. The hill in the south often used by snipers and arty was significantly reshaped, and it is no longer possible to shoot at the bridge from the top of its northern counterpart. A lot of lines of fire that previously allowed for hitting vehicles en route to positions at the start of battle were blocked. The zone for heavily armored vehicle clashes was expanded and refurbished. Mountain Pass received multiple augmentations to improve the quality of life for both sides. When it is selected more than once, your Engineering Reserves merge into one slot and gain enhanced parameters. One exception is the passive Engineering Reserve. You can use these duplicated Reserves independently during battle, and each of them will have its own cooldown. If this Reserve has an active effect, such as Airstrike, it will be placed in a different slot, so you can even fill all three slots with the same Reserve. If luck is on your side, you may be able to select the same Reserve more than once. Placing Combat Reserves in slots before battle increases their chance of being available for selection by 10%. This choice will be repeated until all three Reserve slots are filled. When you reach the Ranks where Reserves are unlocked, you will be offered a choice of two Random Combat Reserves of a random category and vehicle type. Now, placing Reserves in slots does not guarantee that they will be available during battle. The Twist of Fate scenario introduces a new system in which a random selection of Combat Reserves will be available for choosing in battle. Previously, you had to manually select Combat Reserves in your Garage before entering a Frontline battle. Twist of Fate: A New Combat Reserve Selection Scenario
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